Digital Painting is a Sub-Set of Digital Art
Digital art is created through the use of a computer and software. Digital art can encompass tablet drawings, graphic images, animations and videos, Virtual Reality art, enhanced photographs, 3D sculptures, and digital paintings.
Most digital art can only exist physically if printed on paper, or, in the case of 3D sculpture, printed by a 3D printer. Some digital art (such as animations, video, and VR) can never exist physically, and must be viewed on an electronic device. NFTs (art certified by a blockchain token) generally fall into this latter category.
However, a digital painting is intended to emulate (and replace) traditional painting techniques like acrylic, oil, or watercolour. The artist develops a graphic concept from an image in his imagination (or reality) using a computer or tablet device. The process is similar to painting with traditional materials, and results in very painterly aesthetics that emulate brush strokes and other attributes of traditional painting. The result is printed on canvas or watercolour paper, and can then be treated in the same way as any traditional painting.
Common Myths About Digital Painting
1. The computer makes the art, the artist does almost nothing.
It is important to understand that the computer does not generate or create the art. The computer is only a tool used by the artist in the same way that a brush or palette knife is a tool used by a traditional painter. The computer allows the artist to use digital brushes and other tools to create a work of art in a very similar way to that in which traditional paintings are produced.
2. Digital art can be cranked out quickly, and, therefore, has little value.
While some digital art (including some art being sold as NFTs) is very basic and not time-consuming, this is not true of all digital art. Just as a large blank canvas with a small red circle painted in the centre is not representative of the time and effort that most traditional artists might spend on more complex pieces.
Digital paintings can take as long to produce as traditional paintings (most of Garr's paintings take at least a week, and sometimes up to a month, to create).
3. These paintings are just processed photos.
Not so! For example, many of Garr's digital paintings are of imagery you cannot see in the real world, and could not be photographed. Some digital paintings (landscapes and portraits are good examples) might be based on a photo, but traditional artists often do the same.
If you think that all you have to do is import a photo into some software, and then just "paint over it," you should try to do this. It just doesn't work. If you try to paint on top of a photo, you'll quickly discover that you're covering up the things you're tying to paint, and the wheels fall off very quickly. Your result will not be on a par with the paintings in Garr's portfolio.
If you look very closely at any of Garr's digital paintings you'll see that the colour palette is very much reduced from that of a photo, that there are brush strokes and other painting artefacts, and that there are sketch lines drawn over the paint to highlight edges and shapes (a common technique used in acrylic and watercolour painting).